General questions
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General questions
This thread is for general questions.
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pasha69 - Site Admin
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Re: General questions
I see the english part of the forum is not being used :S Is there any guide about how to start all the new plots?
thanks
thanks
- mergoth
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Re: General questions
mergoth писал(а):I see the english part of the forum is not being used :S Is there any guide about how to start all the new plots?
thanks
1. "Time of the Truth" (the main plot). You need:
- the "State's enemy" gamestart only;
- 4 hours of in-game time;
- your rep.among the argons, borons, paranids should be no less, than +3
2. "CPU: Evolution" (the main xenon plot). You need:
- the "New-build" or the "Xenon-Invader" gamestarts only;
- you rep. among the xenons should be no less, than +5
3. "CPU: Far reconnaissance". You need:
- to forward the data, which your receive in the "Evolution" plot, to the CPU. And wait for 4 hours after that.
4. Plutarch vs. NMMC. You need:
- to be in the sector of Ore Belt;
- your rep. among the argons and the teladi should not exceed +2 (98% )
5. The Yaki Enhancement. You need:
- to be in the sector of Quarry
- your rep.among the teladi should not exceed -2 (99% ), and among the Yaki should be no less, than +6
6. The Yaki Enhancement: Extension. You need:
- to buy the Salvage Spur sector after the Yaki Enhancement;
- the Preacher's Void sector should still belong to the paranids, the Clan sector should still belong to the Yaki.
7. The pirates' Vengeance. You need:
- your rep. among the pirates should be no less, than +6, and among the argons - not exceed 0 (95% );
- you should be in any pirate sector.
8. The "Three sectors" race mini-mission. You need:
- to be in the sector of Ceo's Doubt.
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- Groundwalker
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Re: General questions
Whats the ''asteroid attack'' and ''trial by fire'' from the AL options? And its the cheat package from cycrow compatible? I just want it to add wares to my stations like upgrades for my EQ
- mergoth
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Re: General questions
mergoth писал(а):Whats the ''asteroid attack''
It turns on/off asteroid rain in your current sector.
and ''trial by fire'' from the AL options?
After you finish the "Time of the Truth" or "CPU: Evolution" plots, the gates to the sector Mgrofire will appear in the second Unknown Sector, located between Gaya's Star and Maelstorm. You won't be able to see Mgrofire on the universe map. If you enter there, you'd get an opportunity to take a fight to the Fallen and earn a lot of money on this (containers with credits and something else will remain after you destroy the Fallens' ships). Besides your combat rank will grow severely faster.
And its the cheat package from cycrow compatible?
Yes.
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Re: General questions
Where I cant find or get a Vengeance (M7)
he is not anywhere in the universe
he is not anywhere in the universe
- Robin
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Re: General questions
Robin писал(а):Where I cant find or get a Vengeance (M7)
he is not anywhere in the universe
It's the Aldrin plot's reward.
- Groundwalker
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Re: General questions
Hi,
because this mod seems to be the greates of all X3TC mods, I decided to start with a English-German translation for me (and maybe later for others as well).
I'm just learning how to do translations in X3 mods, but already sucessfully created the German 49s pcks, started some translations, re-imported and tested this translations successfully in my installation.
Discussion and status about it can be found here http://forum.egosoft.com/viewtopic.php?t=301716
Some questions about this:
The 0001-L049.xml exists already originally in German, but was modified in this mod. Currently I need to compare every single line between the orginal file and the modded file to find out, what need to be translated, and what is already available in the orginal Egosoft translation. Can you give me a hint, which IDs where modified or added in this file?
Are there other texts, outside the 14.cat-t folder which need to be translated?
thx, Aldebaran
because this mod seems to be the greates of all X3TC mods, I decided to start with a English-German translation for me (and maybe later for others as well).
I'm just learning how to do translations in X3 mods, but already sucessfully created the German 49s pcks, started some translations, re-imported and tested this translations successfully in my installation.
Discussion and status about it can be found here http://forum.egosoft.com/viewtopic.php?t=301716
Some questions about this:
The 0001-L049.xml exists already originally in German, but was modified in this mod. Currently I need to compare every single line between the orginal file and the modded file to find out, what need to be translated, and what is already available in the orginal Egosoft translation. Can you give me a hint, which IDs where modified or added in this file?
Are there other texts, outside the 14.cat-t folder which need to be translated?
thx, Aldebaran
- aldebaran_prime
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Re: General questions
aldebaran_prime писал(а):Are there other texts, outside the 14.cat-t folder which need to be translated?
thx, Aldebaran
Hi,
Stand by for a while. We'll check and reply asap.
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Re: General questions
i have just fixed the order of pages in TOTT 0001-L044 file. now you can use every text compare tool you like to find out all changes made by our team.
if you have any questions about translation you can ask me (also in german).
if you have any questions about translation you can ask me (also in german).
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vivere - Admin
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Re: General questions
Yes, i just did a quick check against the 0001-L49 of the original 13.cat of my German XTC - the order of the page IDs in your file is now the same as in the original - this makes the comparison much easier. I'm using ultraedit and the included diff tool which does a pretty work.
I'm looking for an open source XML editor, diff and merge tool - this whould make the work easier again, but for the moment I will continue with UE.
thx!
I'm looking for an open source XML editor, diff and merge tool - this whould make the work easier again, but for the moment I will continue with UE.
thx!
- aldebaran_prime
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Re: General questions
Hi, I did further analysis of the ToTT 0001-L44 file against the orgiginal 0001-L49 file. I found, that you did not changed too much in the text themself, but added some control codes especially to the sector- and race rank names.
Please can you explain, for what this is used and if I shoud keep them in my german translated file?
E.g.:
ToTT original
\033BKingdom End\033X Kingdom End
\033BRolk's Drift\033X Rolk's Drift
\033BQueen's Space\033X Queen's Space
\033BMenelaus' Frontier\033X Menelaus' Frontier
\033GCeo's Buckzoid\033X Ceo's Buckzoid
\033GTeladi Gain\033X Teladi Gain
\(\033G+1\033X\) Local Councillor Local Councillor
\(\033G+2\033X\) Regional Representative Regional Representative
\(\033G+3\033X\) Senatorial Advisor Senatorial Advisor
\(\033G+4\033X\) Marshall of Mars Marshall of Mars
\(\033G+5\033X\) Warrior of Io Warrior of Io
Please can you explain, for what this is used and if I shoud keep them in my german translated file?
E.g.:
ToTT original
\033BKingdom End\033X Kingdom End
\033BRolk's Drift\033X Rolk's Drift
\033BQueen's Space\033X Queen's Space
\033BMenelaus' Frontier\033X Menelaus' Frontier
\033GCeo's Buckzoid\033X Ceo's Buckzoid
\033GTeladi Gain\033X Teladi Gain
\(\033G+1\033X\) Local Councillor Local Councillor
\(\033G+2\033X\) Regional Representative Regional Representative
\(\033G+3\033X\) Senatorial Advisor Senatorial Advisor
\(\033G+4\033X\) Marshall of Mars Marshall of Mars
\(\033G+5\033X\) Warrior of Io Warrior of Io
- aldebaran_prime
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Re: General questions
aldebaran_prime писал(а):against the orgiginal 0001-L49 file
i think it was 0001-L044 original file
aldebaran_prime писал(а):Please can you explain...
\033BKingdom End\033X Kingdom End...
all these changes are to color the sectors depending on the owner race.
aldebaran_prime писал(а):\(\033G+1\033X\) Local Councillor Local Councillor
and these numbers are just look better colored
of course it is better if you keep this changes in german file
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vivere - Admin
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Re: General questions
naturally I compared the 2 english L44-files - maybe it was too late
But NOW - I really mean the "0001-L049.xml" ....
I just finished the merge of your "TOTT 0001-L044.xml" with the original "TC3.1 0001-L049.xml" into the first version "TOTT 0001-L049.xml"! Also the color codes were consindered in this - my first practical tests in the MOD were successfull.
I'm still working on the translation of the 0241...3254-L49.XML, but you can take always the latest set of ...L49.XML files from here, if you like:
http://download.urdenbach.de/
I'm not fully sure, how to translate the 2 new races into German
- "The Anciant" fits good to the saga of the "Altes Volk" from the X-Lexikon - isn't it?
- But "The Fallen" is difficult to translate directly - the best I recognize may be "Die Gefallenen" - but this sound not really good in native German and normally is associated to "dead soldiers" - do you eventually have other alternatives or is this a folk of gosts?
But NOW - I really mean the "0001-L049.xml" ....
I just finished the merge of your "TOTT 0001-L044.xml" with the original "TC3.1 0001-L049.xml" into the first version "TOTT 0001-L049.xml"! Also the color codes were consindered in this - my first practical tests in the MOD were successfull.
I'm still working on the translation of the 0241...3254-L49.XML, but you can take always the latest set of ...L49.XML files from here, if you like:
http://download.urdenbach.de/
I'm not fully sure, how to translate the 2 new races into German
- "The Anciant" fits good to the saga of the "Altes Volk" from the X-Lexikon - isn't it?
- But "The Fallen" is difficult to translate directly - the best I recognize may be "Die Gefallenen" - but this sound not really good in native German and normally is associated to "dead soldiers" - do you eventually have other alternatives or is this a folk of gosts?
- aldebaran_prime
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Re: General questions
aldebaran_prime писал(а):But "The Fallen" is difficult to translate directly
mir fällt gerade nur "Abtrünnige" ein.
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vivere - Admin
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Re: General questions
Based on the Google translate of you TOTT PDF description, The Fallen suddenly appear and disappear - like gosts.
This sounds a little bit like the "Armee of Gosts" in the "The Lord of the Rings" - so I like the following, more mysteriously sounding, options:
"Die Untoten" - "dead, but not really - like Zombies"
or
"Geisterarmee" - "Armee of Gosts"
What do you mean?
Diejenigen , die sie trifft , kann nicht mehr die Frage beantworten : " Wer sind sie ?"... Die letzten Worte des Piloten , der sie sah , waren : " Es ist ein Gespenst Haar , die Rückkehr von drei ... "
Lord - Captain Tebatimanskatt , Meeting Favoriten und in der Nähe der Papst Maximus Paraniden , Paraniden Prime
Ihre Schiffe - der Schatten , Ihre Raum - unendlich . Sie erscheinen aus dem Nichts , und verschwindet ins Nichts ... Sie sind hier , und zur gleichen Zeit , überall ...
This sounds a little bit like the "Armee of Gosts" in the "The Lord of the Rings" - so I like the following, more mysteriously sounding, options:
"Die Untoten" - "dead, but not really - like Zombies"
or
"Geisterarmee" - "Armee of Gosts"
What do you mean?
- aldebaran_prime
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Re: General questions
aldebaran_prime писал(а):"Armee of Gosts"
I think it`s normally. Very nice. Fallen is lost warriors, but they very strong and hard. Sorry my english.
Совершенству нет предела...
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by.@ztek - Admin
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Re: General questions
Hi, the translation into German makes good progress.
We are already 3 working on the translations of the XML Files. Thodin, TheDante and me.
The latest version of the XML can be found here: http://download.urdenbach.de/
Is an update of TOTT mod in progress? IF yes, please can you consider the ...49-files in the next version? When do you have a deadline for this?
We are already 3 working on the translations of the XML Files. Thodin, TheDante and me.
The latest version of the XML can be found here: http://download.urdenbach.de/
Is an update of TOTT mod in progress? IF yes, please can you consider the ...49-files in the next version? When do you have a deadline for this?
- aldebaran_prime
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Re: General questions
aldebaran_prime писал(а):Is an update of TOTT mod in progress? IF yes, please can you consider the ...49-files in the next version? When do you have a deadline for this?
Hi, man.
The 1.2 update is almost finished. How much time will it take you to finish all the translations? Besides there will be one more text file in 1.2 - I could send it to you via e-mail, if you give me the address.
- Groundwalker
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Re: General questions
Aha,Finally I got here with the help of Google translation. I have several questions to ask but I can not make sure my idea is rightfully expressed for I am not a native English or Russian speaker myself.Hope you could understand.XD
Q1:Is this true that just like the title "Enemy of the state", I shall become the enemy of argon Bron and paranid? Will my rep recover to normal (from-to+)when completeing the main plot?
Q2:If the rep could not recover, is it better for me to complete the old plot(HUB,PHQ etc) at first?
Q3:Is it possibile that one could finish all the plot related achievement (expect for XENON)in a single start?
Q1:Is this true that just like the title "Enemy of the state", I shall become the enemy of argon Bron and paranid? Will my rep recover to normal (from-to+)when completeing the main plot?
Q2:If the rep could not recover, is it better for me to complete the old plot(HUB,PHQ etc) at first?
Q3:Is it possibile that one could finish all the plot related achievement (expect for XENON)in a single start?
- iamzerg
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